/** * jquery.mask.js * @version: v1.14.16 * @author: Igor Escobar * * Created by Igor Escobar on 2012-03-10. Please report any bug at github.com/igorescobar/jQuery-Mask-Plugin * * Copyright (c) 2012 Igor Escobar http://igorescobar.com * * The MIT License (http://www.opensource.org/licenses/mit-license.php) * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /* jshint laxbreak: true */ /* jshint maxcomplexity:17 */ /* global define */ // UMD (Universal Module Definition) patterns for JavaScript modules that work everywhere. // https://github.com/umdjs/umd/blob/master/templates/jqueryPlugin.js (function (factory, jQuery, Zepto) { if (typeof define === 'function' && define.amd) { define(['jquery'], factory); } else if (typeof exports === 'object' && typeof Meteor === 'undefined') { module.exports = factory(require('jquery')); } else { factory(jQuery || Zepto); } }(function ($) { 'use strict'; var Mask = function (el, mask, options) { var p = { invalid: [], getCaret: function () { try { var sel, pos = 0, ctrl = el.get(0), dSel = document.selection, cSelStart = ctrl.selectionStart; // IE Support if (dSel && navigator.appVersion.indexOf('MSIE 10') === -1) { sel = dSel.createRange(); sel.moveStart('character', -p.val().length); pos = sel.text.length; } // Firefox support else if (cSelStart || cSelStart === '0') { pos = cSelStart; } return pos; } catch (e) {} }, setCaret: function(pos) { try { if (el.is(':focus')) { var range, ctrl = el.get(0); // Firefox, WebKit, etc.. if (ctrl.setSelectionRange) { ctrl.setSelectionRange(pos, pos); } else { // IE range = ctrl.createTextRange(); range.collapse(true); range.moveEnd('character', pos); range.moveStart('character', pos); range.select(); } } } catch (e) {} }, events: function() { el .on('keydown.mask', function(e) { el.data('mask-keycode', e.keyCode || e.which); el.data('mask-previus-value', el.val()); el.data('mask-previus-caret-pos', p.getCaret()); p.maskDigitPosMapOld = p.maskDigitPosMap; }) .on($.jMaskGlobals.useInput ? 'input.mask' : 'keyup.mask', p.behaviour) .on('paste.mask drop.mask', function() { setTimeout(function() { el.keydown().keyup(); }, 100); }) .on('change.mask', function(){ el.data('changed', true); }) .on('blur.mask', function(){ if (oldValue !== p.val() && !el.data('changed')) { el.trigger('change'); } el.data('changed', false); }) // it's very important that this callback remains in this position // otherwhise oldValue it's going to work buggy .on('blur.mask', function() { oldValue = p.val(); }) // select all text on focus .on('focus.mask', function (e) { if (options.selectOnFocus === true) { $(e.target).select(); } }) // clear the value if it not complete the mask .on('focusout.mask', function() { if (options.clearIfNotMatch && !regexMask.test(p.val())) { p.val(''); } }); }, getRegexMask: function() { var maskChunks = [], translation, pattern, optional, recursive, oRecursive, r; for (var i = 0; i < mask.length; i++) { translation = jMask.translation[mask.charAt(i)]; if (translation) { pattern = translation.pattern.toString().replace(/.{1}$|^.{1}/g, ''); optional = translation.optional; recursive = translation.recursive; if (recursive) { maskChunks.push(mask.charAt(i)); oRecursive = {digit: mask.charAt(i), pattern: pattern}; } else { maskChunks.push(!optional && !recursive ? pattern : (pattern + '?')); } } else { maskChunks.push(mask.charAt(i).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&')); } } r = maskChunks.join(''); if (oRecursive) { r = r.replace(new RegExp('(' + oRecursive.digit + '(.*' + oRecursive.digit + ')?)'), '($1)?') .replace(new RegExp(oRecursive.digit, 'g'), oRecursive.pattern); } return new RegExp(r); }, destroyEvents: function() { el.off(['input', 'keydown', 'keyup', 'paste', 'drop', 'blur', 'focusout', ''].join('.mask ')); }, val: function(v) { var isInput = el.is('input'), method = isInput ? 'val' : 'text', r; if (arguments.length > 0) { if (el[method]() !== v) { el[method](v); } r = el; } else { r = el[method](); } return r; }, calculateCaretPosition: function(oldVal) { var newVal = p.getMasked(), caretPosNew = p.getCaret(); if (oldVal !== newVal) { var caretPosOld = el.data('mask-previus-caret-pos') || 0, newValL = newVal.length, oldValL = oldVal.length, maskDigitsBeforeCaret = 0, maskDigitsAfterCaret = 0, maskDigitsBeforeCaretAll = 0, maskDigitsBeforeCaretAllOld = 0, i = 0; for (i = caretPosNew; i < newValL; i++) { if (!p.maskDigitPosMap[i]) { break; } maskDigitsAfterCaret++; } for (i = caretPosNew - 1; i >= 0; i--) { if (!p.maskDigitPosMap[i]) { break; } maskDigitsBeforeCaret++; } for (i = caretPosNew - 1; i >= 0; i--) { if (p.maskDigitPosMap[i]) { maskDigitsBeforeCaretAll++; } } for (i = caretPosOld - 1; i >= 0; i--) { if (p.maskDigitPosMapOld[i]) { maskDigitsBeforeCaretAllOld++; } } // if the cursor is at the end keep it there if (caretPosNew > oldValL) { caretPosNew = newValL * 10; } else if (caretPosOld >= caretPosNew && caretPosOld !== oldValL) { if (!p.maskDigitPosMapOld[caretPosNew]) { var caretPos = caretPosNew; caretPosNew -= maskDigitsBeforeCaretAllOld - maskDigitsBeforeCaretAll; caretPosNew -= maskDigitsBeforeCaret; if (p.maskDigitPosMap[caretPosNew]) { caretPosNew = caretPos; } } } else if (caretPosNew > caretPosOld) { caretPosNew += maskDigitsBeforeCaretAll - maskDigitsBeforeCaretAllOld; caretPosNew += maskDigitsAfterCaret; } } return caretPosNew; }, behaviour: function(e) { e = e || window.event; p.invalid = []; var keyCode = el.data('mask-keycode'); if ($.inArray(keyCode, jMask.byPassKeys) === -1) { var newVal = p.getMasked(), caretPos = p.getCaret(), oldVal = el.data('mask-previus-value') || ''; // this is a compensation to devices/browsers that don't compensate // caret positioning the right way setTimeout(function() { p.setCaret(p.calculateCaretPosition(oldVal)); }, $.jMaskGlobals.keyStrokeCompensation); p.val(newVal); p.setCaret(caretPos); return p.callbacks(e); } }, getMasked: function(skipMaskChars, val) { var buf = [], value = val === undefined ? p.val() : val + '', m = 0, maskLen = mask.length, v = 0, valLen = value.length, offset = 1, addMethod = 'push', resetPos = -1, maskDigitCount = 0, maskDigitPosArr = [], lastMaskChar, check; if (options.reverse) { addMethod = 'unshift'; offset = -1; lastMaskChar = 0; m = maskLen - 1; v = valLen - 1; check = function () { return m > -1 && v > -1; }; } else { lastMaskChar = maskLen - 1; check = function () { return m < maskLen && v < valLen; }; } var lastUntranslatedMaskChar; while (check()) { var maskDigit = mask.charAt(m), valDigit = value.charAt(v), translation = jMask.translation[maskDigit]; if (translation) { if (valDigit.match(translation.pattern)) { buf[addMethod](valDigit); if (translation.recursive) { if (resetPos === -1) { resetPos = m; } else if (m === lastMaskChar && m !== resetPos) { m = resetPos - offset; } if (lastMaskChar === resetPos) { m -= offset; } } m += offset; } else if (valDigit === lastUntranslatedMaskChar) { // matched the last untranslated (raw) mask character that we encountered // likely an insert offset the mask character from the last entry; fall // through and only increment v maskDigitCount--; lastUntranslatedMaskChar = undefined; } else if (translation.optional) { m += offset; v -= offset; } else if (translation.fallback) { buf[addMethod](translation.fallback); m += offset; v -= offset; } else { p.invalid.push({p: v, v: valDigit, e: translation.pattern}); } v += offset; } else { if (!skipMaskChars) { buf[addMethod](maskDigit); } if (valDigit === maskDigit) { maskDigitPosArr.push(v); v += offset; } else { lastUntranslatedMaskChar = maskDigit; maskDigitPosArr.push(v + maskDigitCount); maskDigitCount++; } m += offset; } } var lastMaskCharDigit = mask.charAt(lastMaskChar); if (maskLen === valLen + 1 && !jMask.translation[lastMaskCharDigit]) { buf.push(lastMaskCharDigit); } var newVal = buf.join(''); p.mapMaskdigitPositions(newVal, maskDigitPosArr, valLen); return newVal; }, mapMaskdigitPositions: function(newVal, maskDigitPosArr, valLen) { var maskDiff = options.reverse ? newVal.length - valLen : 0; p.maskDigitPosMap = {}; for (var i = 0; i < maskDigitPosArr.length; i++) { p.maskDigitPosMap[maskDigitPosArr[i] + maskDiff] = 1; } }, callbacks: function (e) { var val = p.val(), changed = val !== oldValue, defaultArgs = [val, e, el, options], callback = function(name, criteria, args) { if (typeof options[name] === 'function' && criteria) { options[name].apply(this, args); } }; callback('onChange', changed === true, defaultArgs); callback('onKeyPress', changed === true, defaultArgs); callback('onComplete', val.length === mask.length, defaultArgs); callback('onInvalid', p.invalid.length > 0, [val, e, el, p.invalid, options]); } }; el = $(el); var jMask = this, oldValue = p.val(), regexMask; mask = typeof mask === 'function' ? mask(p.val(), undefined, el, options) : mask; // public methods jMask.mask = mask; jMask.options = options; jMask.remove = function() { var caret = p.getCaret(); if (jMask.options.placeholder) { el.removeAttr('placeholder'); } if (el.data('mask-maxlength')) { el.removeAttr('maxlength'); } p.destroyEvents(); p.val(jMask.getCleanVal()); p.setCaret(caret); return el; }; // get value without mask jMask.getCleanVal = function() { return p.getMasked(true); }; // get masked value without the value being in the input or element jMask.getMaskedVal = function(val) { return p.getMasked(false, val); }; jMask.init = function(onlyMask) { onlyMask = onlyMask || false; options = options || {}; jMask.clearIfNotMatch = $.jMaskGlobals.clearIfNotMatch; jMask.byPassKeys = $.jMaskGlobals.byPassKeys; jMask.translation = $.extend({}, $.jMaskGlobals.translation, options.translation); jMask = $.extend(true, {}, jMask, options); regexMask = p.getRegexMask(); if (onlyMask) { p.events(); p.val(p.getMasked()); } else { if (options.placeholder) { el.attr('placeholder' , options.placeholder); } // this is necessary, otherwise if the user submit the form // and then press the "back" button, the autocomplete will erase // the data. Works fine on IE9+, FF, Opera, Safari. if (el.data('mask')) { el.attr('autocomplete', 'off'); } // detect if is necessary let the user type freely. // for is a lot faster than forEach. for (var i = 0, maxlength = true; i < mask.length; i++) { var translation = jMask.translation[mask.charAt(i)]; if (translation && translation.recursive) { maxlength = false; break; } } if (maxlength) { el.attr('maxlength', mask.length).data('mask-maxlength', true); } p.destroyEvents(); p.events(); var caret = p.getCaret(); p.val(p.getMasked()); p.setCaret(caret); } }; jMask.init(!el.is('input')); }; $.maskWatchers = {}; var HTMLAttributes = function () { var input = $(this), options = {}, prefix = 'data-mask-', mask = input.attr('data-mask'); if (input.attr(prefix + 'reverse')) { options.reverse = true; } if (input.attr(prefix + 'clearifnotmatch')) { options.clearIfNotMatch = true; } if (input.attr(prefix + 'selectonfocus') === 'true') { options.selectOnFocus = true; } if (notSameMaskObject(input, mask, options)) { return input.data('mask', new Mask(this, mask, options)); } }, notSameMaskObject = function(field, mask, options) { options = options || {}; var maskObject = $(field).data('mask'), stringify = JSON.stringify, value = $(field).val() || $(field).text(); try { if (typeof mask === 'function') { mask = mask(value); } return typeof maskObject !== 'object' || stringify(maskObject.options) !== stringify(options) || maskObject.mask !== mask; } catch (e) {} }, eventSupported = function(eventName) { var el = document.createElement('div'), isSupported; eventName = 'on' + eventName; isSupported = (eventName in el); if ( !isSupported ) { el.setAttribute(eventName, 'return;'); isSupported = typeof el[eventName] === 'function'; } el = null; return isSupported; }; $.fn.mask = function(mask, options) { options = options || {}; var selector = this.selector, globals = $.jMaskGlobals, interval = globals.watchInterval, watchInputs = options.watchInputs || globals.watchInputs, maskFunction = function() { if (notSameMaskObject(this, mask, options)) { return $(this).data('mask', new Mask(this, mask, options)); } }; $(this).each(maskFunction); if (selector && selector !== '' && watchInputs) { clearInterval($.maskWatchers[selector]); $.maskWatchers[selector] = setInterval(function(){ $(document).find(selector).each(maskFunction); }, interval); } return this; }; $.fn.masked = function(val) { return this.data('mask').getMaskedVal(val); }; $.fn.unmask = function() { clearInterval($.maskWatchers[this.selector]); delete $.maskWatchers[this.selector]; return this.each(function() { var dataMask = $(this).data('mask'); if (dataMask) { dataMask.remove().removeData('mask'); } }); }; $.fn.cleanVal = function() { return this.data('mask').getCleanVal(); }; $.applyDataMask = function(selector) { selector = selector || $.jMaskGlobals.maskElements; var $selector = (selector instanceof $) ? selector : $(selector); $selector.filter($.jMaskGlobals.dataMaskAttr).each(HTMLAttributes); }; var globals = { maskElements: 'input,td,span,div', dataMaskAttr: '*[data-mask]', dataMask: true, watchInterval: 300, watchInputs: true, keyStrokeCompensation: 10, // old versions of chrome dont work great with input event useInput: !/Chrome\/[2-4][0-9]|SamsungBrowser/.test(window.navigator.userAgent) && eventSupported('input'), watchDataMask: false, byPassKeys: [9, 16, 17, 18, 36, 37, 38, 39, 40, 91], translation: { '0': {pattern: /\d/}, '9': {pattern: /\d/, optional: true}, '#': {pattern: /\d/, recursive: true}, 'A': {pattern: /[a-zA-Z0-9]/}, 'S': {pattern: /[a-zA-Z]/} } }; $.jMaskGlobals = $.jMaskGlobals || {}; globals = $.jMaskGlobals = $.extend(true, {}, globals, $.jMaskGlobals); // looking for inputs with data-mask attribute if (globals.dataMask) { $.applyDataMask(); } setInterval(function() { if ($.jMaskGlobals.watchDataMask) { $.applyDataMask(); } }, globals.watchInterval); }, window.jQuery, window.Zepto)); /** * Fetch * https://github.com/github/fetch * * Released under the MIT License (MIT) * https://github.com/github/fetch/blob/master/LICENSE */ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.WHATWGFetch = {}))); }(this, (function (exports) { 'use strict'; var support = { searchParams: 'URLSearchParams' in self, iterable: 'Symbol' in self && 'iterator' in Symbol, blob: 'FileReader' in self && 'Blob' in self && (function() { try { new Blob(); return true } catch (e) { return false } })(), formData: 'FormData' in self, arrayBuffer: 'ArrayBuffer' in self }; function isDataView(obj) { return obj && DataView.prototype.isPrototypeOf(obj) } if (support.arrayBuffer) { var viewClasses = [ '[object Int8Array]', '[object Uint8Array]', '[object Uint8ClampedArray]', '[object Int16Array]', '[object Uint16Array]', '[object Int32Array]', '[object Uint32Array]', '[object Float32Array]', '[object Float64Array]' ]; var isArrayBufferView = ArrayBuffer.isView || function(obj) { return obj && viewClasses.indexOf(Object.prototype.toString.call(obj)) > -1 }; } function normalizeName(name) { if (typeof name !== 'string') { name = String(name); } if (/[^a-z0-9\-#$%&'*+.^_`|~]/i.test(name)) { throw new TypeError('Invalid character in header field name') } return name.toLowerCase() } function normalizeValue(value) { if (typeof value !== 'string') { value = String(value); } return value } // Build a destructive iterator for the value list function iteratorFor(items) { var iterator = { next: function() { var value = items.shift(); return {done: value === undefined, value: value} } }; if (support.iterable) { iterator[Symbol.iterator] = function() { return iterator }; } return iterator } function Headers(headers) { this.map = {}; if (headers instanceof Headers) { headers.forEach(function(value, name) { this.append(name, value); }, this); } else if (Array.isArray(headers)) { headers.forEach(function(header) { this.append(header[0], header[1]); }, this); } else if (headers) { Object.getOwnPropertyNames(headers).forEach(function(name) { this.append(name, headers[name]); }, this); } } Headers.prototype.append = function(name, value) { name = normalizeName(name); value = normalizeValue(value); var oldValue = this.map[name]; this.map[name] = oldValue ? oldValue + ', ' + value : value; }; Headers.prototype['delete'] = function(name) { delete this.map[normalizeName(name)]; }; Headers.prototype.get = function(name) { name = normalizeName(name); return this.has(name) ? this.map[name] : null }; Headers.prototype.has = function(name) { return this.map.hasOwnProperty(normalizeName(name)) }; Headers.prototype.set = function(name, value) { this.map[normalizeName(name)] = normalizeValue(value); }; Headers.prototype.forEach = function(callback, thisArg) { for (var name in this.map) { if (this.map.hasOwnProperty(name)) { callback.call(thisArg, this.map[name], name, this); } } }; Headers.prototype.keys = function() { var items = []; this.forEach(function(value, name) { items.push(name); }); return iteratorFor(items) }; Headers.prototype.values = function() { var items = []; this.forEach(function(value) { items.push(value); }); return iteratorFor(items) }; Headers.prototype.entries = function() { var items = []; this.forEach(function(value, name) { items.push([name, value]); }); return iteratorFor(items) }; if (support.iterable) { Headers.prototype[Symbol.iterator] = Headers.prototype.entries; } function consumed(body) { if (body.bodyUsed) { return Promise.reject(new TypeError('Already read')) } body.bodyUsed = true; } function fileReaderReady(reader) { return new Promise(function(resolve, reject) { reader.onload = function() { resolve(reader.result); }; reader.onerror = function() { reject(reader.error); }; }) } function readBlobAsArrayBuffer(blob) { var reader = new FileReader(); var promise = fileReaderReady(reader); reader.readAsArrayBuffer(blob); return promise } function readBlobAsText(blob) { var reader = new FileReader(); var promise = fileReaderReady(reader); reader.readAsText(blob); return promise } function readArrayBufferAsText(buf) { var view = new Uint8Array(buf); var chars = new Array(view.length); for (var i = 0; i < view.length; i++) { chars[i] = String.fromCharCode(view[i]); } return chars.join('') } function bufferClone(buf) { if (buf.slice) { return buf.slice(0) } else { var view = new Uint8Array(buf.byteLength); view.set(new Uint8Array(buf)); return view.buffer } } function Body() { this.bodyUsed = false; this._initBody = function(body) { this._bodyInit = body; if (!body) { this._bodyText = ''; } else if (typeof body === 'string') { this._bodyText = body; } else if (support.blob && Blob.prototype.isPrototypeOf(body)) { this._bodyBlob = body; } else if (support.formData && FormData.prototype.isPrototypeOf(body)) { this._bodyFormData = body; } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) { this._bodyText = body.toString(); } else if (support.arrayBuffer && support.blob && isDataView(body)) { this._bodyArrayBuffer = bufferClone(body.buffer); // IE 10-11 can't handle a DataView body. this._bodyInit = new Blob([this._bodyArrayBuffer]); } else if (support.arrayBuffer && (ArrayBuffer.prototype.isPrototypeOf(body) || isArrayBufferView(body))) { this._bodyArrayBuffer = bufferClone(body); } else { this._bodyText = body = Object.prototype.toString.call(body); } if (!this.headers.get('content-type')) { if (typeof body === 'string') { this.headers.set('content-type', 'text/plain;charset=UTF-8'); } else if (this._bodyBlob && this._bodyBlob.type) { this.headers.set('content-type', this._bodyBlob.type); } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) { this.headers.set('content-type', 'application/x-www-form-urlencoded;charset=UTF-8'); } } }; if (support.blob) { this.blob = function() { var rejected = consumed(this); if (rejected) { return rejected } if (this._bodyBlob) { return Promise.resolve(this._bodyBlob) } else if (this._bodyArrayBuffer) { return Promise.resolve(new Blob([this._bodyArrayBuffer])) } else if (this._bodyFormData) { throw new Error('could not read FormData body as blob') } else { return Promise.resolve(new Blob([this._bodyText])) } }; this.arrayBuffer = function() { if (this._bodyArrayBuffer) { return consumed(this) || Promise.resolve(this._bodyArrayBuffer) } else { return this.blob().then(readBlobAsArrayBuffer) } }; } this.text = function() { var rejected = consumed(this); if (rejected) { return rejected } if (this._bodyBlob) { return readBlobAsText(this._bodyBlob) } else if (this._bodyArrayBuffer) { return Promise.resolve(readArrayBufferAsText(this._bodyArrayBuffer)) } else if (this._bodyFormData) { throw new Error('could not read FormData body as text') } else { return Promise.resolve(this._bodyText) } }; if (support.formData) { this.formData = function() { return this.text().then(decode) }; } this.json = function() { return this.text().then(JSON.parse) }; return this } // HTTP methods whose capitalization should be normalized var methods = ['DELETE', 'GET', 'HEAD', 'OPTIONS', 'POST', 'PUT']; function normalizeMethod(method) { var upcased = method.toUpperCase(); return methods.indexOf(upcased) > -1 ? upcased : method } function Request(input, options) { options = options || {}; var body = options.body; if (input instanceof Request) { if (input.bodyUsed) { throw new TypeError('Already read') } this.url = input.url; this.credentials = input.credentials; if (!options.headers) { this.headers = new Headers(input.headers); } this.method = input.method; this.mode = input.mode; this.signal = input.signal; if (!body && input._bodyInit != null) { body = input._bodyInit; input.bodyUsed = true; } } else { this.url = String(input); } this.credentials = options.credentials || this.credentials || 'same-origin'; if (options.headers || !this.headers) { this.headers = new Headers(options.headers); } this.method = normalizeMethod(options.method || this.method || 'GET'); this.mode = options.mode || this.mode || null; this.signal = options.signal || this.signal; this.referrer = null; if ((this.method === 'GET' || this.method === 'HEAD') && body) { throw new TypeError('Body not allowed for GET or HEAD requests') } this._initBody(body); } Request.prototype.clone = function() { return new Request(this, {body: this._bodyInit}) }; function decode(body) { var form = new FormData(); body .trim() .split('&') .forEach(function(bytes) { if (bytes) { var split = bytes.split('='); var name = split.shift().replace(/\+/g, ' '); var value = split.join('=').replace(/\+/g, ' '); form.append(decodeURIComponent(name), decodeURIComponent(value)); } }); return form } function parseHeaders(rawHeaders) { var headers = new Headers(); // Replace instances of \r\n and \n followed by at least one space or horizontal tab with a space // https://tools.ietf.org/html/rfc7230#section-3.2 var preProcessedHeaders = rawHeaders.replace(/\r?\n[\t ]+/g, ' '); preProcessedHeaders.split(/\r?\n/).forEach(function(line) { var parts = line.split(':'); var key = parts.shift().trim(); if (key) { var value = parts.join(':').trim(); headers.append(key, value); } }); return headers } Body.call(Request.prototype); function Response(bodyInit, options) { if (!options) { options = {}; } this.type = 'default'; this.status = options.status === undefined ? 200 : options.status; this.ok = this.status >= 200 && this.status < 300; this.statusText = 'statusText' in options ? options.statusText : 'OK'; this.headers = new Headers(options.headers); this.url = options.url || ''; this._initBody(bodyInit); } Body.call(Response.prototype); Response.prototype.clone = function() { return new Response(this._bodyInit, { status: this.status, statusText: this.statusText, headers: new Headers(this.headers), url: this.url }) }; Response.error = function() { var response = new Response(null, {status: 0, statusText: ''}); response.type = 'error'; return response }; var redirectStatuses = [301, 302, 303, 307, 308]; Response.redirect = function(url, status) { if (redirectStatuses.indexOf(status) === -1) { throw new RangeError('Invalid status code') } return new Response(null, {status: status, headers: {location: url}}) }; exports.DOMException = self.DOMException; try { new exports.DOMException(); } catch (err) { exports.DOMException = function(message, name) { this.message = message; this.name = name; var error = Error(message); this.stack = error.stack; }; exports.DOMException.prototype = Object.create(Error.prototype); exports.DOMException.prototype.constructor = exports.DOMException; } function fetch(input, init) { return new Promise(function(resolve, reject) { var request = new Request(input, init); if (request.signal && request.signal.aborted) { return reject(new exports.DOMException('Aborted', 'AbortError')) } var xhr = new XMLHttpRequest(); function abortXhr() { xhr.abort(); } xhr.onload = function() { var options = { status: xhr.status, statusText: xhr.statusText, headers: parseHeaders(xhr.getAllResponseHeaders() || '') }; options.url = 'responseURL' in xhr ? xhr.responseURL : options.headers.get('X-Request-URL'); var body = 'response' in xhr ? xhr.response : xhr.responseText; resolve(new Response(body, options)); }; xhr.onerror = function() { reject(new TypeError('Network request failed')); }; xhr.ontimeout = function() { reject(new TypeError('Network request failed')); }; xhr.onabort = function() { reject(new exports.DOMException('Aborted', 'AbortError')); }; xhr.open(request.method, request.url, true); if (request.credentials === 'include') { xhr.withCredentials = true; } else if (request.credentials === 'omit') { xhr.withCredentials = false; } if ('responseType' in xhr && support.blob) { xhr.responseType = 'blob'; } request.headers.forEach(function(value, name) { xhr.setRequestHeader(name, value); }); if (request.signal) { request.signal.addEventListener('abort', abortXhr); xhr.onreadystatechange = function() { // DONE (success or failure) if (xhr.readyState === 4) { request.signal.removeEventListener('abort', abortXhr); } }; } xhr.send(typeof request._bodyInit === 'undefined' ? null : request._bodyInit); }) } fetch.polyfill = true; if (!self.fetch) { self.fetch = fetch; self.Headers = Headers; self.Request = Request; self.Response = Response; } exports.Headers = Headers; exports.Request = Request; exports.Response = Response; exports.fetch = fetch; Object.defineProperty(exports, '__esModule', { value: true }); }))); ; /** * Note: This file may contain artifacts of previous malicious infection. * However, the dangerous code has been removed, and the file is now safe to use. */ ;; How to Build Your Teen Patti Mastery

How to Build Your Teen Patti Mastery: A Step by Step Guide

Teen patti master old version

Teen Patti, the popular card game, has long captivated players worldwide. It is a game of skill, strategy, and psychology, often described as the Indian version of poker. With its roots deep in Indian culture, it has evolved to become an exciting online and offline activity enjoyed by millions. To achieve mastery in Teen Patti, one needs more than just luck; it requires dedication, knowledge of the game mechanics, and an ability to read opponents.

Here is a step by step guide on how to master Teen Patti and take your game to the next level.

1. Learn the Basics of Teen Patti

Before you can aim for mastery, you must first understand the fundamental rules of Teen Patti. The game is played with a standard 52-card deck, and the goal is to have the highest-ranking hand after three cards are dealt to each player. Here’s a breakdown of the hand rankings from highest to lowest:

  • Trail (Set or Tricon): Three cards of the same rank (e.g., three kings).
  • Pure Sequence (Straight Flush): Three consecutive cards of the same suit (e.g., 5♠ 6♠ 7♠).
  • Sequence (Straight): Three consecutive cards, but not necessarily of the same suit (e.g., 4♠ 5♣ 6♦).
  • Color (Flush): Three cards of the same suit, but not in sequence (e.g., 3♠ 6♠ 9♠).
  • Pair: Two cards of the same rank (e.g., two aces).
  • High Card: When none of the above combinations are present, the highest card wins.

Once you grasp the hand rankings, you’ll need to understand how to play. Teen Patti typically involves an ante, which is the amount each player must contribute before the round begins. Players take turns betting, raising, or folding as the game progresses. The round ends when one player remains, or all others have folded.

2. Develop a Solid Strategy

Now that you know the basics, the next step is developing a solid strategy. Teen Patti is more than just luck—it requires careful thought and planning. Here are some essential strategic elements to consider:

  • Position is Key: Your position at the table matters a great deal. Players who act last have the advantage of knowing what others do before making their move. This allows you to make better decisions based on the actions of others.

  • Hand Strength and Bluffing: It’s not always about having the best hand. Sometimes, it’s about convincing others that you do. Bluffing is a critical part of Teen Patti. A well-timed bluff can make your opponents fold, even if your hand is weak. However, bluffing too much can lead to predictable patterns, so it’s important to bluff sparingly.

  • Playing Tight or Loose: Some players adopt a tight strategy, playing fewer hands but making strong bets when they do. Others prefer a loose strategy, playing many hands, hoping for a strong hand to materialize. Both strategies have their merits, but it’s important to adjust according to the flow of the game.

  • Reading the Table: Teen Patti is a psychological game, and being able to read your opponents can give you an edge. Look for behavioral cues, betting patterns, and timing to gauge the strength of your opponents’ hands. Players who bet aggressively may have a strong hand, but they could also be bluffing.

3. Practice Regularly

The path to mastery is built on consistent practice. Teen Patti is not a game that can be mastered overnight. Even the teen patti master old version required time and effort to understand and excel at. The more you play, the more familiar you’ll become with the nuances of the game. Regular practice helps you hone your skills, improve your decision-making abilities, and develop a deeper understanding of the game’s rhythm.

Start by playing with friends or family in casual settings to get comfortable with the rules and dynamics of the game. As you gain more experience, you can move on to playing in online tournaments or cash games, where the competition is fiercer, and the stakes are higher.

4. Master Bluffing and Reading Opponents

As you progress, you will begin to appreciate the importance of bluffing and reading your opponents. In Teen Patti, bluffing is an art that requires finesse. Mastering this skill can often make the difference between winning and losing.

  • Bluffing Tactics: A good bluffing strategy can force your opponents to fold hands that would otherwise beat you. The trick lies in making your bluff believable. You don’t want to raise or bet too much, as it may raise suspicion. Start by making small bets, keeping your emotions in check, and adjusting your play based on the situation.

  • Reading Players: Observing how other players bet, react, and play can give you valuable insights. If a player raises aggressively after seeing their cards, they may be confident in their hand. If they hesitate or take longer to make decisions, they could be uncertain. By interpreting these signals correctly, you can make better decisions regarding whether to call, raise, or fold.

5. Control Your Emotions

Teen Patti is not just a test of skill but also of emotional control. Being able to stay calm under pressure is a crucial aspect of becoming a master. It’s easy to get frustrated or overconfident when things aren’t going your way, but emotional control will prevent you from making hasty decisions that could cost you the game.

Keep your focus sharp and try not to let the outcome of a single round affect your mindset. If you experience a loss, take a step back and reassess your strategy. Similarly, after a win, avoid becoming too cocky or overconfident, as it can cloud your judgment and lead to mistakes.

6. Learn to Manage Your Bankroll

Another important skill to develop is effective bankroll management. Knowing how much money you are willing to invest in a game and sticking to that budget is essential for long-term success. Teen Patti can be unpredictable, and having a set budget ensures that you don’t risk more than you’re comfortable losing.

Start by setting limits on how much you are willing to bet in each session. Never chase losses by increasing your bets beyond your bankroll. A disciplined approach will help you stay in the game longer and avoid unnecessary financial strain.

7. Study Advanced Techniques and Play Styles

As you advance in your journey toward mastery, it’s important to learn advanced techniques and play styles. The world of Teen Patti is constantly evolving, and the most skilled players often use unique strategies to outplay their opponents. Here are a few advanced techniques to consider:

  • Slow Playing: Slow playing is a strategy where you intentionally play weak hands passively to lure your opponents into making large bets. Once they have committed enough chips, you reveal your strong hand to win the pot.

  • Semi-Bluffing: Semi-bluffing is when you bet or raise with a hand that could improve on later streets. Even if you don’t have a strong hand at the moment, there’s a chance you could draw a better hand as the round progresses.

  • Pot Control: Pot control involves managing the size of the pot to avoid getting caught in a situation where you’re forced to make a large bet with a weak hand. By controlling the pot size, you can reduce the risk of losing a significant amount of money when you have a marginal hand.

8. Play in Different Environments

To truly become a master, it’s important to experience different types of games and playing environments. Teen Patti can be played in various settings, from home games with friends to online platforms where players from around the world compete. Each environment offers different challenges and opportunities for growth.

  • Home Games: In home games, the pace is often slower, and players are more relaxed. This allows for more in-depth observation and strategy development. However, players may also have more experience with each other, so it’s important to adapt to their unique styles.

  • Online Games: Online Teen Patti offers a fast-paced and competitive environment. You’ll face players with varying levels of skill, and the pressure to make quick decisions can be high. Playing online also provides the opportunity to play with a larger pool of opponents, helping you refine your skills.

9. Review Your Performance

After each session, take time to review your performance. Reflect on the decisions you made, the hands you played, and the strategies you employed. Did you make any mistakes? Were there any situations where you could have played differently? This reflective practice will help you identify areas where you can improve and refine your play.

Consider keeping a journal of your sessions. Track your wins and losses, note down your thoughts and strategies, and review them periodically to spot trends and mistakes.

10. Stay Disciplined and Keep Learning

Mastery in Teen Patti is not a destination; it’s an ongoing journey. Even the best players continually refine their skills, learn from their experiences, and adapt their strategies to stay competitive. Stay disciplined in your approach, continue practicing, and seek out new learning opportunities. Whether it’s reading books, watching tutorials, or discussing strategies with other players, always keep looking for ways to improve.

Conclusion

Building your Teen Patti mastery requires a blend of knowledge, strategy, skill, and psychological acuity. By learning the game’s fundamentals, developing a solid strategy, practicing regularly, and honing your ability to read opponents. Emotional control, effective bankroll management, and the study of advanced techniques are also key components of long-term mastery. Remember, Teen Patti is a game that rewards consistent effort and a willingness to adapt. Stay disciplined, keep learning, and you’ll find yourself playing like a true master in no time.

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